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Supported Types

Milease supports animation operations on most types, such as Vector3, Vector2, Color, double, float, int, bool, etc., as long as your type meets one of the following conditions:

  • It is a primitive type.
  • It is a serializable struct that overloads the following operators:
    • Type + Type
    • Type - Type
    • Type * float

This means Milease can also add animation operations to your custom types.